SIN CITYCARDS / ROB THE STRIP
DAILY HEIST
IN THE VAULT SAFE0
ON THE TABLE AT RISK0
HEAT MULTIPLIER×1

HOUSE RULE

THE HOUSE

THE HOUSE ALWAYS WINS

YOUR HAND MAKE IT COUNT

Cheat beautifully. Each power is yours to use once per heist.

COUNT THE DECK

Four of each number. Both hands share the deck. Red cards would bust you. Discards reshuffle when the deck runs out.

THE MORNING AFTER

TOTAL LOOT EXTRACTED

YOUR 30-SECOND BRIEFING

Rob the house.
Break the rules.

  1. Beat the House. Stay under 22. Hit to draw, stand to settle. The dealer’s cards are face-up. Its draw target changes at each casino.
  2. Win. Then get greedy. Bank loot to keep it safe, or carry it into the next casino for +0.5× heat. Lose and unbanked loot is gone. A tie keeps it intact.
  3. Cheat with seven deadly sins. Steal the dealer’s card, peek ahead, undo a bust. Use each once. Tap a power to see exactly what it does.
  4. Steal relics. Stack combos. Draft a permanent perk after casinos 2, 4 and 6. Exact 21 pays ×2; five cards pay ×3; three 7s pay ×7. The best hand bonus combines with heat, relics and Greed.

Seven tables, even if you lose. Remaining loot banks automatically at the end. Daily runs use a shared UTC date. Practice is unlimited. Challenge scores are friendly and self-reported.